Update game logic and error handling in spiel.py #230
+24
−5
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The commit introduces a new function,
get_observation_tensor_shape(game: Game) -> Tuple
, which handles game observation dimensions and improves error handling in this respect. The game in play was switched from tic_tac_toe to backgammon. Moreover, the error handling for the methodself.board.rewards()
was improved to prevent a loss of the entire operation when an exception is catched.It fixes the bug mentioned in the issue: #225