Experimental Yolo object detection for Unity (Windows) via gRPC. Uses the Alturos Yolo wrapper, please see corresponding system and build requirements.
- Build
YoloSrc\Yolo.sln
- Publish
YoloServer
project - Launch
YoloSrc\YoloServer\bin\Release\netcoreapp2.1\win-x64\YoloServer.exe
- Open
YoloUnity
project in Unity editor and enter play mode
Exit and re-enter play mode in case you get a Grpc.Core.RpcException.