This repository contains the tools and instructions necessary for building the HTML Standard from its source.
Make sure you have git
installed on your system, and you are using a Bash shell. (On Windows, cmd.exe
will not work, but the Git Bash shell that comes with Git for Windows works nicely.)
Then, clone this (html-build) repo:
git clone https://github.com/whatwg/html-build.git && cd html-build
You have a decision to make as to how you want to do your builds:
- Locally on your computer
- Remotely, using the build server
- Using a Docker container
Local builds will be fastest, but require installing a lot of prerequisites. Using the build server is easiest, but slowest. Docker has speed close to a local build, and only requires Docker as a prerequisite.
To build locally, you'll need the following commands installed on your system:
curl
,grep
,perl
,unzip
,cargo
Optionally, for faster builds, you can install Wattsi. If you don't bother with that, we will use the build server, which requires an internet connection.
If you're using a local install of Wattsi, then optionally, you can install Python 3.7+ with pipx, to enable syntax highlighting of pre
contents.
Run the build.sh
script from inside your html-build
working directory, like this:
./build.sh
The first time this runs, it will look up for the HTML source from a ../html
folder, if it exists. Otherwise, it may ask for your input on where to clone the HTML source from, or where on your system to find it if you've already done that. If you're working to submit a pull request to whatwg/html, be sure to give it the URL of your fork.
You may also set the environment variable $HTML_SOURCE
to use a custom location for the HTML source. For example:
HTML_SOURCE=~/hacks/dhtml ./build.sh
To use the build server, use the --remote
flag:
./build.sh --remote
This will ZIP up most of the files in the html/
directory, send them to the build server, get back another ZIP file with the output, and unzip those into the output folder.
You will need zip
and unzip
commands available in your $PATH
.
The Dockerized version of the build allows you to run the build entirely inside a "container" (lightweight virtual machine). This includes tricky dependencies like a local copy of Wattsi and Python.
To perform a Dockerized build, use the --docker
flag:
./build.sh --docker
The first time you do this, Docker will download a bunch of stuff to set up the container properly, but subsequent runs will simply build the standard and be very fast.
If you get permissions errors on Windows, you need to first configure your html-build/
and html/
directories to be shareable with Docker.
After you complete the build steps above, the build will run and generate the single-page version of the spec, the multipage version, and more. If all goes well, you should very soon have an output/
directory containing important files like index.html
, multipage/
, and dev/
.
You can also use the --serve
option to build.sh
to automatically serve the results on http://localhost:8080/
after building (as long as you have Python 3.7+ installed).
Now you're ready to edit the html/source
file—and after you make your changes, you can run the build.sh
script again to see the new output.
There are a number of options to disable certain parts of the build process to speed up local iteration. Run ./build.sh help
to see them all, or just use the --fast
flag to get maximally-fast builds.
Your clone doesn't need the HTML standard's complete revision history just for you to build the spec and contribute patches. So, if you use build.sh
to create the clone, we don't start you out with a clone of the history. That makes your first build finish much faster. And if later you decide you do want to clone the complete history, you can still get it, by doing this:
cd ./html && git fetch --unshallow
That said, if you really do want to start out with the complete history of the repo, then run the build script for the first time like this:
HTML_GIT_CLONE_OPTIONS="" ./build.sh
That will clone the complete history for you. But be warned: It'll make your first build take dramatically longer to finish!