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If you'd like an alternative source of documentation you can head to the github page of this project:
https://geequlim.github.io/ECMAScript/
Using Godot ECMAScript module
Creating scripts, _ready
, _process
, variables, get_node
and other basic methods to get started
Creating elements
How to use the new
constructor and how to find Godot's elements
Property variables and hints
Exporting variables and setting hints to use in the editor
Signals
Exporting and using signals through scripts and the editor
Importing modules
require
and import
differences
Tooled scripts
Using the @tool
magic key
Singletons
Create and use a singleton
Q&A
Avoid getting stuck searching for hours how to solve a simple problem
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Confusing content?
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