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WhyTry313 edited this page Aug 1, 2023
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Using ECMAScript
Local and script variables, _ready
, _process
and get_node
and other basic methods to get started |
Creating elements
How to use the new
constructor and how to find Godot's elements
Importing modules
require
and import
differences
Variables and hints
Exporting and hints to use in the editor
Signals
Exporting and using signals through scripts and the editor
Tooled scripts
Using the @tool magic key
Singletons
Create and use a singleton