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[ARCHIVED] Tiny Typescript class to store an immutable state that can be edited using JSON messages actions, and emits JSON props on state change (formerly ActionsWorker).

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Store

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Tiny Typescript class to store an immutable state that can be edited using JSON messages actions, and emits JSON props on state change.

It can be used with or without a Web Worker.

When the state is replaced, it extracts JSON props to emit. That way, when the application state is managed in a Web Worker that emits props back to the main thread, only the data needed for rendering (the props) are sent to the UI thread. Also, it can avoid bothering the main thread if the state change is not significant enough that the props changed.

Also, given actions and props are all JSON, the history of interactions could be recorded, replayed, and tested.

See examples in the /test/fixtures folder.


Actions

Actions are functions that receive two parameters:

  • the message: any JSON-encodable object as long as it has a string property action
  • a reference to the Store

The IStore store reference has two generics:

  • your State type
  • the type of additional messages it can schedule (or never)

The store.state is used to read and modify.

However, only one (immediate) change is allowed per action. Any additional or async changes should be actions scheduled using store.schedule.


Example

Let's say we have an application with two actions:

  • log that adds a line to a string[]
  • add that increments a number

The message types:

type LogMessage = Readonly<{
	action: 'log';
	text: string;
}>;

type AddMessage = Readonly<{
	action: 'add';
	toAdd: number;
}>;

The log action only makes one change:

import {IStore} from '@wildpeaks/store';

export type PartialState = {
	messages: string[];
};

export function actionLog<State extends PartialState>(message: LogMessage, store: IStore<State, never>): void {
	const oldState = store.state;
	const newMessages = oldState.messages.concat([message.text]);
	const newState = Object.assign({}, oldState, {messages: newMessages});
	Object.freeze(newState); // optional
	store.state = newState;
}

The add action makes one change and schedules two log actions:

import {IStore} from '@wildpeaks/store';

export type PartialState = {
	count: number;
};

export function actionAdd<State extends PartialState>(message: AddMessage, store: IStore<State, LogMessage>): void {
	const oldState = store.state;
	const newState = Object.assign({}, oldState, {count: oldState.count + message.toAdd});
	store.state = newState;

	store.schedule({
		action: 'log',
		text: 'immediately after'
	});

	setTimeout(() => {
		store.schedule({
			action: 'log',
			text: '250ms after'
		});
	}, 250);
}

Note how PartialState is used to specify only the parts of State that the action relies on. This way, the action could be used with multiple State types as long as they include the properties that the action relies on.


Store

The Store class takes three generics:

  • State type of the data it stores
  • Props type of the JSON it emits
  • Messages of actions it might receive

Store methods:

  • store.register adds an action
  • store.unregister removes an action
  • store.schedule receives messages

Store callbacks:

  • store.serialize generates a Props object given an arbitrary State
  • store.onprops is called when props have changed

Store properties:

  • store.state reads and replaces the current immutable state
  • store.props reads and replaces the current JSON props

Example

Let's continue the example that has two actions (log and add). Now that the actions and messages are defined, time to create a Store and use it.

// Frozen application state
type StoreState = Readonly<{
	count: number;
	messages: string[];
}>;

// JSON sent to the application
type StoreProps = Readonly<{
	text1: string;
	text2: string;
}>;

// List of possible action messages
type StoreMessage = LogMessage | AddMessage;

// Create the Store instance
import {Store} from '@wildpeaks/store';
const mystore = new Store<StoreState, StoreProps, StoreMessage>();

// Register actions
mystore.register('log', actionLog);
mystore.register('add', actionAdd);

// Convert State to Props
mystore.serialize = state => {
	const props: StoreProps = {
		text1: `Count is ${state.count}`,
		text2: `There are ${state.messages.length} lines`
	};
	Object.freeze(props); // optional
	return props;
};

// Subscribe to props
mystore.onprops = props => {
	console.log('Render', props);
};

// Set the initial state
mystore.state = {
	count: 123,
	messages: [
		'Initial message 1',
		'Initial message 2'
	]
};

// Send an action
mystore.schedule({
	action: 'log',
	text: 'Hello'
});

Webworker

The examples so far were running entirely in the main thread.

However, the store is especially well suited to run in a webworker, to avoid heavy calculations from affecting the main thread, and only send the data necessary to render.

The package also provides class StoreWorker, a tiny optional wrapper that improves Typescript Intellisense of the Web Worker.

That way, you can use .onprops and .schedule the same way you would if the store was in the main thread.

The shared Webpack Config: Web package makes it easier to write Typescript applications with webworkers, among other things.

Example

Let's use the same state, props, messages and actions as the other examples.

Main thread myapp.ts:

/* eslint-env browser */

// Webworker provided by "worker-loader"
const MyWorker = require('./store.webworker');
const myworker: Worker = new MyWorker();

// Wraps the Worker in application-specific types and Store-like properties
import {StoreWorker} from '@wildpeaks/store';
const mystore = new StoreWorker<StoreProps, StoreMessage>(myworker);

mystore.onprops = props => {
	console.log('Render', props);
};

mystore.schedule({
	action: 'log',
	text: 'Hello'
});

Webworker store.webworker.ts:

/* eslint-env worker */

// Create the Store
import {Store} from '@wildpeaks/store';
const mystore = new Store<StoreState, StoreProps, StoreMessage>();

// Register actions
mystore.register('log', actionLog);
mystore.register('add', actionAdd);

// Convert State to Props
mystore.serialize = state => {
	const props: StoreProps = {
		text1: `Count: ${state.count}`,
		text2: `Lines: ${state.messages.join(',')}`
	};
	Object.freeze(props); // optional
	return props;
};

// Hook the webworker and the Store
const worker: Worker = self as any;
worker.addEventListener('message', (e: {data: StoreMessage}) => {
	mystore.schedule(e.data);
});
mystore.onprops = props => {
	worker.postMessage(props);
};

// Set the initial state
mystore.state = {
	count: 123,
	messages: [
		'Initial message 1',
		'Initial message 2'
	]
};

See the example in /test/fixtures/webworker.

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[ARCHIVED] Tiny Typescript class to store an immutable state that can be edited using JSON messages actions, and emits JSON props on state change (formerly ActionsWorker).

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