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Orientation cube using JCSG #2631

Merged
merged 1 commit into from
Oct 30, 2024
Merged

Orientation cube using JCSG #2631

merged 1 commit into from
Oct 30, 2024

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breiler
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@breiler breiler commented Oct 29, 2024

I have replaced the old orientation cube with a variant created using JCSG.

By using OpenGL:s Vertex Buffer Objects the performance is better.

The default method for rendering is by using JOGL:s AWT binding. This has the downside that multisampling is not possible. The rendering of the cube will therefore look something like this:
Screenshot from 2024-10-29 20-29-00

With the new NEWT rendering it will look a bit better:
Screenshot from 2024-10-29 20-29-21

@breiler breiler merged commit 4eeb0cc into winder:master Oct 30, 2024
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breiler added a commit to breiler/Universal-G-Code-Sender that referenced this pull request Oct 30, 2024
@breiler breiler deleted the jcsg branch December 6, 2024 05:43
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