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Swap with multiple players if there's enough room.
for when 2 players in front of you are trying to cram into a small doorway or vent.
Kill rotating door blockers (ex: matmanizm2).
if the door does <10 damage then block damage will gradually increase as the door bounces back and forth, or if it's jammed. Block damage resets if the door isn't toggled for 1 second.
Fix gibbing/sticking on elevators (ex: echoes13).
this happened when the swapper is crouching and the target is standing.