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Fix warnings for unused parameters
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wopss committed Sep 25, 2023
1 parent 50da83c commit dd98ea3
Showing 1 changed file with 28 additions and 26 deletions.
54 changes: 28 additions & 26 deletions include/RED4ext/TweakDB.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -99,32 +99,34 @@ struct TweakDB
{
}

bool ToValueOffset_array_TweakDBID(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_TweakDBID(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Quaternion(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Quaternion(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_EulerAngles(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_EulerAngles(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Vector3(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Vector3(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Vector2(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Vector2(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Color(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Color(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_gamedataLocKeyWrapper(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_gamedataLocKeyWrapper(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_raRef_CResource(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_raRef_CResource(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_CName(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_CName(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Bool(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Bool(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_String(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_String(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Float(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Float(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_array_Int32(uint32_t* aValueOffset) const override { return false; }
bool ToValueOffset_Int32(uint32_t* aValueOffset) const override { return false; }
// clang-format off
bool ToValueOffset_array_TweakDBID(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_TweakDBID(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Quaternion(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Quaternion(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_EulerAngles(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_EulerAngles(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Vector3(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Vector3(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Vector2(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Vector2(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Color(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Color(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_gamedataLocKeyWrapper(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_gamedataLocKeyWrapper(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_raRef_CResource(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_raRef_CResource(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_CName(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_CName(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Bool(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Bool(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_String(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_String(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Float(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Float(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_array_Int32(uint32_t* /*aValueOffset*/) const override { return false; }
bool ToValueOffset_Int32(uint32_t* /*aValueOffset*/) const override { return false; }
// clang-format on

CStackType GetValue() override
{
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