Unity editor extension for working with LibNoise.Unity based on Node Editor Framework. Both packages are included.
- Supports all noiselib modules except Curve, Terrace (it uses Unity's AnimationCurve instead) and Cache
- Noise calculations are multithreaded
- Resulting texture can be applied directly to TerrainData as heightmap or saved as PNG
Open Visual Noise Designer window from Window/Visual Noise Designer. Right click for placing modules. Modules descriptions can be found here.
My own code is released under MIT license. For included packages see: LibNoise.Unity, Node Editor Framework.