Godot Engine 3.2.3 "Your first game" implementation.
This is my implementation of the "Your first game" tutorial provided by Godot on the version 3.2.3.
The most notable diference would be a working lives system, where the player sprite will fade-out when hit (contrary to the direct game-over).
I tried to provide as many comments to explain how each system works (unless it's self-explanatory by the function or variable names).