This repository has been archived by the owner on Feb 13, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 262
feat: high res and frame rate support #19
Labels
Comments
Import a user-defined function, which receives device type, window size, and provides display settings |
1 task
xiazeyu
added a commit
that referenced
this issue
May 26, 2018
…obileShow&mobileScale(use displ prototype BREAKING CHANGE: rename defaultConfig.json to defaultConfig.js, remove mobileShow&mobileScale(use displayFunc instead), remove modelScale(nouse), add z-index&displayFunc re #19
xiazeyu
added a commit
that referenced
this issue
Aug 26, 2018
…obileShow&mobileScale(use displ prototype BREAKING CHANGE: rename defaultConfig.json to defaultConfig.js, remove mobileShow&mobileScale(use displayFunc instead), remove modelScale(nouse), add z-index&displayFunc re #19
xiazeyu
added a commit
that referenced
this issue
Aug 26, 2018
…obileShow&mobileScale(use displ prototype BREAKING CHANGE: rename defaultConfig.json to defaultConfig.js, remove mobileShow&mobileScale(use displayFunc instead), remove modelScale(nouse), add z-index&displayFunc re #19
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
L2DTargetPoint.FRAME_RATE = 60;
in Live2DFramework.jsThe text was updated successfully, but these errors were encountered: