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True color support in WebGL renderer #2552

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merged 25 commits into from
Nov 10, 2019
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@Tyriar Tyriar commented Nov 10, 2019

Fixes #2248
Fixes #2249
Fixes #2250

@Tyriar Tyriar added this to the 4.3.0 milestone Nov 10, 2019
@Tyriar Tyriar self-assigned this Nov 10, 2019
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Tyriar commented Nov 10, 2019

On selection color, currently the default is #FFFFFF77 which would draw pure white on WebGL. I guess WebGL needs to resolve the alpha value against the background in order to keep both renderers to look approximately the same when using alpha values.

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Tyriar commented Nov 10, 2019

Selection works now based on the computed selectionOpaque value

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Successfully merging this pull request may close these issues.

Webgl: Support custom selection colors Webgl: Support true color rendering Webgl: Remove CharDataCompat
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