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Hello, there's a problem when I rename the assets loaded by the plugin, which says "Pls Set Actor 'BufferPackagePath' Property to valid value", and even if I rename them back, the problem still exists.
Plus, when I save and exit the project, it always crash like this:
Assertion failed: Index >= 0 [File:C:\Program Files\Epic Games\UE_5.5\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectArray.h] [Line: 943]
UnrealEditor_GSRuntime!UGaussianComponent::~UGaussianComponent() [D:\DigitalAssetsCreateTool\XV3DGS\P55\add_flag\XV3dGS\HostProject\Plugins\XV3dGS\Source\GSRuntime\Private\GaussianComponent.cpp:44]
UnrealEditor_GSRuntime!UGaussianComponent::`vector deleting destructor'()
are there any ways to fix or avoid this kind of errors?Metadata
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