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Releases: yasirkula/UnityInspectPlus

v1.9.5

05 Feb 21:10
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  • Fixed inspected scene object not persisting when entering play mode on at least Unity 2022.3
  • Fixed inspected TypeWrapper (that shows a Type's static variables) not persisting between scenes
  • "Window-Inspect+-Inspect Type" can now inspect the first Object instance of the entered Type if an asterisk is put at the end of the type name

v1.9.4

14 Dec 15:36
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Fixed a compiler warning on Unity 6

v1.9.3

26 Nov 13:41
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Bugfixes for Debug Mode

v1.9.2

26 Nov 12:07
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  • Added "Window/Inspect+/Inspect Static Type" menu button to inspect a Type's static variables
  • UnityEngine.Object variable values' own variables can be inspected in-line in Debug Mode
  • Quaternions are now editable as Euler angles in Debug Mode

v1.9.1

19 Nov 09:14
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  • Added Assets menu's built-in buttons to BasketWindow's context menu
  • Fixed NullReferenceException on Unity 2022.2+ when closing inspected asset's Inspect+ window

v1.9.0

22 Aug 20:32
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  • InspectPlusSettings asset is now saved in UserSettings folder to avoid conflicts in multi-user projects
  • UX improvements to saving/manipulating scene objects in BasketWindow
  • BasketWindow now deprecates SceneFavoritesHolder which was used to store favorite scene objects but since it was saved in scene, it wasn't user-specific whereas BasketWindow is
  • BasketWindows are now saved in UserSettings folder (same as InspectPlusSettings asset)
  • Double clicking a folder in CustomProjectWindow will expand that folder (same as Unity's Project window)

v1.8.8

25 Nov 12:55
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Small improvements and fixes to Debug Mode

v1.8.7

30 Sep 19:06
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  • Double clicked assets in BasketWindow are now opened
  • Added "Add to Basket" button to Inspect+ context menu

v1.8.6

23 Jul 19:18
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Fixed favorites icon not being visible in dark skin on latest Unity versions

v1.8.5

11 May 18:59
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BasketWindow's scene object contents are now saved on Unity 2019.2 an…