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C++ GLFW wrapper with multi-window and multithreading in mind
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
yhyu13 / Vulkan-Samples
Forked from KhronosGroup/Vulkan-SamplesOne stop solution for all Vulkan samples
Lightweight and modular C++11 graphics middleware for games and data visualization
😎 A curated list of 3D graphics libraries and resources
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
Aim-bot based on AI for all FPS and TPS games
yhyu13 / sunone_aimbot
Forked from SunOner/sunone_aimbotAim-bot based on AI for all FPS games
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
MSVC's implementation of the C++ Standard Library.
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Some examples for the use of boost::python
LuaFileSystem is a Lua library developed to complement the set of functions related to file systems offered by the standard Lua distribution.
GLM-4 series: Open Multilingual Multimodal Chat LMs | 开源多语言多模态对话模型
Skywork series models are pre-trained on 3.2TB of high-quality multilingual (mainly Chinese and English) and code data. We have open-sourced the model, training data, evaluation data, evaluation me…
Visualizing the network of math theories.
A clean book theme for scientific explanations and documentation with Sphinx
An self-improving embodied conversational agent seamlessly integrated into the operating system to automate our daily tasks.