42 Cub3D Project: A raycasting engine in C, inspired by the world's first FPS game, Wolfenstein. Utilizing ray casting and DDA algorithms, this project creates a 3D experience on a 2D map. The project currently only works on macOS
Features:
- Immersive 3D graphics
- Ray casting and DDA algorithms
- Classic gaming techniques
How to Run:
- Clone the repository to your local machine.
- Navigate to the project directory.
- Compile and run the project.
make && ./cub3D maps/defaultmap.cub
Note: The necessary libraries and dependencies will be installed with the make command.