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Maya: Keep existing AOVs when creating render instance #4073

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antirotor opened this issue Nov 7, 2022 · 0 comments · Fixed by #4087
Closed

Maya: Keep existing AOVs when creating render instance #4073

antirotor opened this issue Nov 7, 2022 · 0 comments · Fixed by #4087
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host: Maya type: bug Something isn't working

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antirotor commented Nov 7, 2022

Bug

Existing AOVs in the scene should be kept when creating render instance with project_settings/maya/RenderSettings/apply_render_settings on. Right now all AOVs are wiped out.

Maybe adding option to add or override AOVs from presets will help too.

[cuID:OP-4381]

@antirotor antirotor added type: bug Something isn't working host: Maya labels Nov 7, 2022
antirotor added a commit that referenced this issue Dec 12, 2022
…ting-AOVs-when-creating-render-instance

resolves #4073
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