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burnins presets hosts related #48

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mkolar opened this issue Jan 25, 2020 · 1 comment
Closed

burnins presets hosts related #48

mkolar opened this issue Jan 25, 2020 · 1 comment
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sponsored Client endorsed or requested type: enhancement Enhancements to existing functionality

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@mkolar
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mkolar commented Jan 25, 2020

dSDFASFDASDF

[cuID:OP-4443]

@mkolar mkolar added type: enhancement Enhancements to existing functionality sponsored Client endorsed or requested labels Apr 16, 2020
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Implemented in #103

mkolar added a commit that referenced this issue Apr 5, 2021
Decnox added a commit to Decnox/OpenPype that referenced this issue Jul 7, 2023
* FEATURE: build workfile fabrication

* Create build_fabrication_function draft

* check if camera exist in scene draft

* add build fabrication

* refacto, linting

* add some comments

* modify comments, change variable name

* bug fix world apply

* type hints, lint, load subset after wait for download

* minor changes

* linting, change check for world apply

* review changes (draft)

* review changes apply

* add render settings preset

* OP blender render settings (draft)

* OP settings in normaal addon (draft)

* render preset(draft) + world add in setdress instance

* OP blender render settings

* lint and comments

* load ConceptReference, resolve some bug

* comments, one wait for downloads instead of two

* comments

* linting, comments

* use base code so func 'startswith' to check raw_asset_name for lighting subset
Sharkitty pushed a commit to Sharkitty/OpenPype that referenced this issue Jul 28, 2023
* FEATURE: build workfile fabrication

* Create build_fabrication_function draft

* check if camera exist in scene draft

* add build fabrication

* refacto, linting

* add some comments

* modify comments, change variable name

* bug fix world apply

* type hints, lint, load subset after wait for download

* minor changes

* linting, change check for world apply

* review changes (draft)

* review changes apply

* add render settings preset

* OP blender render settings (draft)

* OP settings in normaal addon (draft)

* render preset(draft) + world add in setdress instance

* OP blender render settings

* lint and comments

* load ConceptReference, resolve some bug

* comments, one wait for downloads instead of two

* comments

* linting, comments

* use base code so func 'startswith' to check raw_asset_name for lighting subset
Sharkitty pushed a commit to Sharkitty/OpenPype that referenced this issue Sep 7, 2023
* FEATURE: build workfile fabrication

* Create build_fabrication_function draft

* check if camera exist in scene draft

* add build fabrication

* refacto, linting

* add some comments

* modify comments, change variable name

* bug fix world apply

* type hints, lint, load subset after wait for download

* minor changes

* linting, change check for world apply

* review changes (draft)

* review changes apply

* add render settings preset

* OP blender render settings (draft)

* OP settings in normaal addon (draft)

* render preset(draft) + world add in setdress instance

* OP blender render settings

* lint and comments

* load ConceptReference, resolve some bug

* comments, one wait for downloads instead of two

* comments

* linting, comments

* use base code so func 'startswith' to check raw_asset_name for lighting subset
Sharkitty pushed a commit to Sharkitty/OpenPype that referenced this issue Jan 8, 2024
* FEATURE: build workfile fabrication

* Create build_fabrication_function draft

* check if camera exist in scene draft

* add build fabrication

* refacto, linting

* add some comments

* modify comments, change variable name

* bug fix world apply

* type hints, lint, load subset after wait for download

* minor changes

* linting, change check for world apply

* review changes (draft)

* review changes apply

* add render settings preset

* OP blender render settings (draft)

* OP settings in normaal addon (draft)

* render preset(draft) + world add in setdress instance

* OP blender render settings

* lint and comments

* load ConceptReference, resolve some bug

* comments, one wait for downloads instead of two

* comments

* linting, comments

* use base code so func 'startswith' to check raw_asset_name for lighting subset
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