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StandalonePublisher: use dynamic groups in subset names #2816

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merged 3 commits into from
Mar 4, 2022

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@kalisp kalisp commented Feb 28, 2022

Brief description

Previously only specific keys (channel, subset, color_space, shader were used for template formatting for subsets for texture and workfiles, this allows use any configured group name

Testing notes:

  1. configure project_settings/standalonepublisher/publish/CollectTextures and incorporate there group name outside of previously hard-coded values (see higher), for example material
    Screenshot 2022-02-28 135500

  2. use Standalone Publisher and publish textures matching configured format

@kalisp kalisp added the type: bug Something isn't working label Feb 28, 2022
@kalisp kalisp requested a review from 64qam February 28, 2022 12:58
@kalisp kalisp self-assigned this Feb 28, 2022
@kalisp kalisp merged commit 1f147cf into develop Mar 4, 2022
@kalisp kalisp deleted the bugfix/dynamic_parsed_groups_texture_batch branch March 4, 2022 14:18
@mkolar mkolar added this to the 3.9.0 milestone Mar 15, 2022
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3 participants