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Maya: Look assigner UI improvements #3208
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mkolar
merged 25 commits into
ynput:feature/OP-3350_Maya-Look-assigner-UI-improvements
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icyvapor:lookAssignImprove
Jun 8, 2022
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bf39fc7
Update submodules.
igg-ca-cg 48fd45e
Revert "Update submodules."
igg-ca-cg 9e50985
Merge branch 'pypeclub:develop' into develop
icyvapor 1e3b782
Merge branch 'pypeclub:develop' into develop
icyvapor e54f27c
Merge branch 'pypeclub:develop' into develop
icyvapor 8820ae1
Merge remote-tracking branch 'upstream/develop' into develop
igg-ca-cg 6019c4f
Merge branch 'develop' of github.com:icyvapor/OpenPype into develop
igg-ca-cg c97a494
Merge branch 'pypeclub:develop' into develop
icyvapor 94787e8
Merge branch 'pypeclub:develop' into develop
icyvapor 91de71b
Merge branch 'pypeclub:develop' into develop
icyvapor 0760c87
Merge branch 'develop' of https://github.com/pypeclub/OpenPype into d…
igg-ca-cg c079df3
Merge branch 'pypeclub:develop' into develop
icyvapor 33ad486
Merge branch 'develop' of github.com:icyvapor/OpenPype into develop
igg-ca-cg 3de8eaf
Merge branch 'develop' of https://github.com/pypeclub/OpenPype into d…
igg-ca-cg c5aa315
Add toggle button for Loaders' family filter widget.
icyvapor ea84c18
Fix left splitter indexing.
icyvapor 2fca227
Merge branch 'develop' of https://github.com/pypeclub/OpenPype into d…
icyvapor 9e25ffb
Merge branch 'pypeclub:develop' into develop
icyvapor 5ab8982
Merge branch 'develop' of https://github.com/pypeclub/OpenPype into d…
icyvapor 178ffff
Merge branch 'develop' of github.com:icyvapor/OpenPype into develop
icyvapor aa1faff
Merge branch 'pypeclub:develop' into develop
icyvapor c0bcea0
Merge branch 'pypeclub:develop' into develop
icyvapor 433e019
Merge branch 'pypeclub:develop' into develop
icyvapor a64b3f5
Revert "Add toggle button for Loaders' family filter widget."
icyvapor b8e8b6a
LookAssigner continues after handling error; other minor UI improveme…
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Could you describe the errors you were facing that needed this to solve it?
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It was a case we had with outsourcing files, where the 'initialShadingGroup' node was locked.
The point of this change is so that the whole process won't abort the first time there's an error. If it happens that the first piece of geo gives an error, Look assigner probably still should try for the rest.