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The first iteration of adding USD docs #205
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Here's how badges added in this commit 0b4e51f look |
Ah, looking nice. |
🕐 Deadline! We're looking to get this into a solid basic state for USD documentation by this Friday to be able to merge it as a 'first pass' on USD documentation. It'd be good to go over it and review it as if this is all the usd knowledge one may have for AYON with USD. So please fill in where you see gaps that are crucial for a that 0.1 release of AYON USD docs. |
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@MustafaJafar and @LiborBatek thanks for the help 🥳 💪
Massive work for a first iteration. There are still miles to go to make the docs better and more detailed, but there's also still a lot down to improving the tools themselves too.
This is a great starter guide for some edge cases that may arise and things to watch out for. Far from perfect but gets the Approved stamp from me for a first iteration. 🚀 ✅
Do another proof-read @MustafaJafar and feel free to merge.
Even tho its already approved, I would like to add a few notes... First, great work @BigRoy and @MustafaJafar ...it is much clearer for understanding (maybe because I have practised a bit with USD in maya too :) It would be lovely to add a section to the It could be just short info plus hierarchy example (those "code block" styled ones) not anything long text wise. Other than missing bits (shot workflow, animation, lookdev workflow in maya parts) looks good! Thanks again! |
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LGTM!
@LiborBatek |
Well, it's not bad for a first iteration. let's merge it! |
Changelog Description
Adding USD Docs.
Blender Workflow ? (No clients asked for it as far as I know)Additional info
First drafts of the docs exists here AYON USD Workflow Guide
Testing notes: