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joystick in 'dynamic' mode gets stuck on iOS #94
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Not exactly this but similar thing also happens in the example page. |
Thank you for reporting this, I'll have a look. |
fixed in commit cf126f2 |
Do you also know something to fix my problem #93? It still exists. |
The issue still persists for me, all of my iOS testers report the same thing, so I’ll be moving away from nipple.js, atleast for iOS. I understand the creator of nipple.js does not have a iOS test device, the issue is hard to replicate on Simulator, but in a fast paced game on a real device it takes under a minute to crash on iOS 12. I’m not sure where to start looking, probably somewhere around the place where the finger gets lifted, but for now I’ll just stick with another library on iOS |
Which library are you going to use instead? |
Steps to replicate:
I've noticed that this won't happen in 'semi' mode.
Yes, I have looked at the previous threads and setting fadeTime to 0 does not help.
Also no errors in js console...
using:
iOS 12
nipplejs 0.8.0
On Android WebView works perfectly for my case,
really like this library :)
Could it be that the new joystick/s get created while the old one is still around?
Not exactly sure how is Safari different in terms of touch events in js.
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