Lets nukies use the self-destruct terminal, balances it #22870
Merged
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The nuke code given to nukies now works on the self-destruct terminal as well. This will trigger a "humiliating" defeat for the crew, in which Nanotrasen believes the crew blew up their own station.
This is also another way to blow up the station if the nukies lose their nuke.
To balance the addition of a second nuke to the gamemode, nukies will be forced to stay at the terminal and defend the vault until detonation, as ejection of the disk will immediately cancel the countdown.
This will also give crew a bit of counter-play to the surprise lone-op event.
Why is this good for the game?
Decompressed reference
Testing
testing disk eject
Wiki Documentation
Self-destruct terminal will cancel countdown if nuke disk is ejected at any time.
Changelog
🆑
tweak: Nuke ops now also receive the code to the station self-destruct terminal. Detonation will result in Nanotrasen believing the crew detonated the device themselves.
tweak: The station self-destruct terminal now requires the disk to remain inside for the entire countdown.
/:cl: