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chore(r3f): adding a .connect method (#338)
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<!DOCTYPE html> | ||
<html> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width"> | ||
<title>=^.^=</title> | ||
<link rel="stylesheet" href="./style.css"> | ||
</head> | ||
<body> | ||
<div class="info"> | ||
<p><a href="https://github.com/yomotsu/camera-controls">GitHub repo</a></p> | ||
<button onclick="cameraControls.connect( renderer.domElement )">connect</button> | ||
<button onclick="cameraControls.dispose()">dispose</button> | ||
<button onclick="cameraControls.rotate( 45 * THREE.MathUtils.DEG2RAD, 0, true )">rotate theta 45deg</button> | ||
</div> | ||
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<script src="https://unpkg.com/three@0.146.0/build/three.min.js"></script> | ||
<script src="../dist/camera-controls.js"></script> | ||
<script> | ||
CameraControls.install( { THREE: THREE } ); | ||
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const width = window.innerWidth; | ||
const height = window.innerHeight; | ||
const clock = new THREE.Clock(); | ||
const scene = new THREE.Scene(); | ||
const camera = new THREE.PerspectiveCamera( 60, width / height, 0.01, 100 ); | ||
camera.position.set( 0, 0, 5 ); | ||
const renderer = new THREE.WebGLRenderer(); | ||
globalThis.renderer = renderer; | ||
renderer.setSize( width, height ); | ||
document.body.appendChild( renderer.domElement ); | ||
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const cameraControls = new CameraControls( camera ); | ||
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const mesh = new THREE.Mesh( | ||
new THREE.BoxGeometry( 1, 1, 1 ), | ||
new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } ) | ||
); | ||
scene.add( mesh ); | ||
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const gridHelper = new THREE.GridHelper( 50, 50 ); | ||
gridHelper.position.y = - 1; | ||
scene.add( gridHelper ); | ||
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renderer.render( scene, camera ); | ||
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( function anim () { | ||
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const delta = clock.getDelta(); | ||
const elapsed = clock.getElapsedTime(); | ||
const updated = cameraControls.update( delta ); | ||
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// if ( elapsed > 30 ) { return; } | ||
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requestAnimationFrame( anim ); | ||
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if ( updated ) { | ||
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renderer.render( scene, camera ); | ||
console.log( 'rendered' ); | ||
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} | ||
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} )(); | ||
</script> | ||
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</body> | ||
</html> |
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