bevy_text_mode
adds aTextModeSprite
component with configurable background and foreground colors. It makes it easy to use text mode tilesets such as MRMOTEXT.
pub struct TextModeSprite {
pub bg: LinearRgba,
pub fg: LinearRgba,
pub alpha: f32,
pub flip_x: bool,
pub flip_y: bool,
pub rotation: u8,
pub custom_size: Option<Vec2>,
pub rect: Option<Rect>,
pub anchor: Anchor,
}
Spawn a TextModeSpriteBundle
with the desired background and foreground colors.
bevy_text_mode |
bevy |
---|---|
0.4.0 | 0.14 |
0.3.0 | 0.13 |
0.2.0 | 0.11 |
0.1.1 | 0.10 |