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Project Icarus

Icarus is a web game that applies interactions within a physics system. The game is currently under development, so please look forward to the final product!

Physics Engine

  1. making object

    • represent object with vectors
    • basic collision detection
    • positional correction to resolve collision

    basic_collision

  2. add boundness

    • add matter to object
    • collision resolve with boundness & friction

    boundness

  3. add rotational force

    • add rotational inertia to object
    • collision resolve with inertia & matter

    rotational_force

Fluid Engine

  1. make particle based fluid

    • fluid action based with density
    • rust with web assembly

    rust

Making Game

  1. bacon game

    bacon_game

  2. pinball game

    chained_game

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