Icarus is a web game that applies interactions within a physics system. The game is currently under development, so please look forward to the final product!
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making object
- represent object with vectors
- basic collision detection
- positional correction to resolve collision
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add boundness
- add matter to object
- collision resolve with boundness & friction
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add rotational force
- add rotational inertia to object
- collision resolve with inertia & matter