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💩 破游戏
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yuwenxifan committed Nov 29, 2024
1 parent 4993271 commit 184cda2
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Showing 14 changed files with 10 additions and 6 deletions.
2 changes: 1 addition & 1 deletion css/image.css

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2 changes: 1 addition & 1 deletion data/data.min.json

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6 changes: 3 additions & 3 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
<title>个人爱好[白菜菊花]</title>
<link rel="icon" href="./favicon.png?v=1">
<link rel="stylesheet" href="./css/index.css?v=44">
<link rel="stylesheet" href="./css/image.css?v=73">
<link rel="stylesheet" href="./css/image.css?v=74">
<link rel="stylesheet" href="./ele/index.css">
</head>
<body>
Expand Down Expand Up @@ -874,9 +874,9 @@ <h2 class="ng-title">个人爱好[白菜菊花图鉴]</h2>
<div class="title">最近更新</div>
<div class="hr"></div>
<div class="box-body">
<div class="p">2024-11-29 11:00 更新尚添风云池相关内容,雷恩、解鲁的修炼技能尚未支持。</div>
<div class="p">2024-11-10 23:30 更新礼包厨师薇来蒂。</div>
<div class="p">2024-10-18 21:10 修复音律食光池厨具不生效的bug。</div>
<div class="p">2024-10-17 22:20 更新音律食光池相关数据。</div>
</div>
<div class="title">常见问题</div>
<div class="hr"></div>
Expand Down Expand Up @@ -2179,6 +2179,6 @@ <h2 class="ng-title">个人爱好[白菜菊花图鉴]</h2>
<script src="./js/jquery-2.1.4.min.js"></script>
<script src="./js/echarts.min.js"></script>
<script src="./js/common.js?v=1"></script>
<script src="./js/index.js?v=257"></script>
<script src="./js/index.js?v=258"></script>
</body>
</html>
6 changes: 5 additions & 1 deletion js/index.js
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Expand Up @@ -1585,7 +1585,7 @@ $(function() {
},
loadData() {
$.ajax({
url: './data/data.min.json?v=96'
url: './data/data.min.json?v=97'
}).then(rst => {
this.data = rst;
this.initData();
Expand Down Expand Up @@ -2966,6 +2966,10 @@ $(function() {
} else {
chef.basicPrice += this.getEffectBuff(eff, rep, chf, repCnt, chef.grade, position, 0, 1);
}
} else if (eff.type.slice(0, 10) == 'BasicPrice') {
let effNew = deepCopy(eff);
effNew.type = eff.type.slice(10);
chef.basicPrice += this.getEffectBuff(effNew, rep, chf, repCnt, chef.grade, position, 0);
} else {
buff_skill += this.getEffectBuff(eff, rep, chf, repCnt, chef.grade, position);
}
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