Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Configure-able player name drawing #384

Merged
merged 6 commits into from
Mar 5, 2016
Merged

Configure-able player name drawing #384

merged 6 commits into from
Mar 5, 2016

Conversation

Chameleonhider
Copy link
Contributor

Currently, hottracked player names are drawn above crosshair together with distance to them. Center of screen is important region and thus it should be configure-able. This allows you to disable drawing name or just disable drawing the distance. Also possible to position the name wherever you want. Currently position of drawn name is not checked for sake of code's simplicity.

Please see http://buildandshoot.com/viewtopic.php?f=57&t=13393 and let me know for what other changes I should create pull requests, thanks.

Please forgive my mistakes, I am still figuring out how GitHub works.

extern int palette[][] is giving link trouble when building on win7
VS2013 Express.
This change did not fix palette behaviour for scoreboard.
Currently, hottracked player names are drawn on top of crosshair
together with distance to them. Center of screen is important region and
thus it should be configure-able.  This allows you to disable drawing
name on the whole or just disable drawing the distance. Also possible to
position the name wherever you want.
Center message takes up too much space on smaller screens (e.g. mine is
800x600), especially on killstreaks or intense CTF servers. So, you can
either disable all center messages ("0"), enable all default ones ("1")
or disable your kill center messages("2").

To make killfeed easier to read it is advised to make local kill icons
be black (stands out the most).
Turns icons of local kills (both for kill and death) black. Black colour
stands out the most. Useful after having disabled center messages.
Pressing sprint key used to prevent using tool/weapon. Now sprint key
must be pressed together with movement keys (while not crouching) to
prevent you from using tool/weapon.
@Chameleonhider
Copy link
Contributor Author

@yvt if You could please review and approve/deny these pull requests, I could commit more of them - don't want to make too many commits at once.

yvt added a commit that referenced this pull request Mar 5, 2016
Configure-able player name drawing
@yvt yvt merged commit 355d1f2 into yvt:master Mar 5, 2016
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants