Skip to content

A fun little 2D top-down rpg where you can explore the world of zero-to-mastery. Be prepared for funny and serious content and of course, Bruno.

Notifications You must be signed in to change notification settings

zero-to-mastery/ZTM-Quest

Repository files navigation

ZTM Quest - A Journey Begins

ztm quest - a journey begins cover

Whether you're an experienced game developer, a Javascript expert, an HTML and CSS pro, or have never worked with any of these, this project is designed for everyone who's interested in creating something new and special. The core languages used in this project are Javascript, HTML, and CSS, enhanced with the magic of kaplay.js (formerly kaboom.js). However, even if you're not familiar with Javascript, you can still contribute by submitting non-code pull requests. We also need game assets like spritesheets, music, or even ideas in the form of a screenplay, which will serve as a guide for developers to create assets that align with the project's vision.

Let's see how far we can get and where the game will lead into.

Rules

There are some rules regarding contributions (especially during hacktoberfest)

  • No competition who resolves a issues first or who fixes a pull request first. Helping each other is good and important but creating pressure doesn't help
  • Fixing just one typo per pull request is not really considered adding a lot of value. Make sure you add real value by contributing to the game itself with logic, assets or screenplays
  • We know that everyone wants their pull request as fast merged as possible. Remember, this is a open source project and each person who works on it, does so in their freetime. Also the maintainers!
  • If a pull request got reviewed and problems were found, we will reject it first and request changes as long as the pull request is valid. No need to panic here. Just something which is common practice
  • If you add game assets or entire new maps to the game, make sure to keep track of any credits and shout outs which we have to make for third party resources. Altough they might be free to use, it is more than fair to give creative artists credit for their work. Even if it is a self-made asset, add yourself to the asset_credits file

How to get started

Forking & Cloning the repository

Forking the repository is as easy as hitting the fork button in this repo. After the fork process, you can then

git clone https://github.com/<your-username>/ZTM-Quest.git

Or even better if you have set up ssh for your github account with

git clone git@github.com:<your-username>/ZTM-Quest.git

After cloning it, you have to set up the upstream to be able to sync your local repository with the current version of this repository by running

cd ZTM-Quest
git remote add upstream git@github.com:zero-to-mastery/ZTM-Quest.git

So every now and then - or better said each time you start working, you should run

git pull upstream main

In order to get the latest code and avoid merge conflicts in advance.

Setup the project itself

You should already be in the ZTM-Quest directory. If not just cd into it by running

cd ZTM-Quest

Make sure you use the entire path where you have cloned it into. Inside run

npm install

This should set everything up and you should be good to go.

Scripts

You can run the dev server with hot module reloading with

npm run dev

Run code style checks

npm run prettier

Run code style fix

npm run prettier:fix

Run linting

npm run lint

Additional Information

One of the tasks will be to add interactions in the ZTM Quest world. In order to help contributors identify objects in a map, screenshots were made from the Tiled software with available objects with their corresponding names. If you want to develop interactions, make sure to check out the additional-map-info readme

How-To Guides

To make things easier (because it can be really confusing how to start contributing), we have added two HOW-TOs to help you out.

How-To add game objects

How-To add interactions

Recommendations for creating new assets (not mandatory to contribute)

Here are some tools which I can recommend regarding game asset creation from scratch

  • For map creation: Tiled
  • For music creation: CakeWalk even a mobile app is available
  • For art creation: Gimp

About

A fun little 2D top-down rpg where you can explore the world of zero-to-mastery. Be prepared for funny and serious content and of course, Bruno.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published