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gltfpack: Add temporary command line option to disable mesh deduplica…
…tion In theory, deduplication should not result in any issues as any changes only concern the internal file structure, and it should be beneficial in most cases (and when it's penalizing draw call counts, existing options provide enough control), but just in case we now can disable this feature entirely using -mdd. The goal is to remove this option in the future, it's just here in case anyone reports issues in the wild. Not running dedupMeshes means no mesh has geometry_duplicate flag set, so no dedup related code activates.
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