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Object requires a newer version of IOS #344
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Cross Referencing: mrdoob/three.js#22609 |
FWIW this is probably going to be reproducible without |
Bug was in three.js. Now fixed via this pull request: mrdoob/three.js#22633) |
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I can load and view a normal test.GLB file on my iPhone, using the three.js USDZ exporter. It converts the three.js scene into a USDZ file, so it can be viewed with AR QuickLook, on iPhone.
However, if I compress the same test.GLB file with mesh-optimizer, and load this in three.js with meshOpt, then, it appears to preview correctly in three.js, but when it converts it to a USDZ file, and tries to view that on the iPhone quicklook preview.. then the following error message appears: "Object requires a newer version of IOS" when viewing in IOS QuickLook.
Could this be something wrong with the USDZ exporter, or something wrong with the buffer structure?
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