Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

gltfpack: Do not merge mesh primitives with different scenes #724

Merged
merged 1 commit into from
Jul 22, 2024

Conversation

zeux
Copy link
Owner

@zeux zeux commented Jul 22, 2024

This results in some meshes migrating between scenes in case they were detached from their existing nodes.

Fixes #723

This results in some meshes migrating between scenes in case they were
detached from their existing nodes.
@zeux zeux merged commit 6f6e143 into master Jul 22, 2024
12 checks passed
@zeux zeux deleted the gltf-scene branch July 22, 2024 17:21
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

gltfpack: gltf model lost some 'scene' information when compressed by gltfpack
1 participant