A PPM (Progressive Photon Mapping) 3D renderer with bezier surface models.
image/
: Rendered images.obj/
:.obj
files for bezier models.src/
: Source codes for this project.mesh/
: Header files for primitives.renderer/
: Implementaions for PPM algorithm, including a KD Tree for photon map.
textures
: Texture image files. Please copy this folder intosrc/Homework2/Homework2
to run this code.
- Platform: Win10 x64
- IDE: VS2015
- Depenencies: opencv3.1.0、Eigen3