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A PPM (Progressive Photon Mapping) 3D renderer with bezier surface models.

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PPM

A PPM (Progressive Photon Mapping) 3D renderer with bezier surface models.

Files

  • image/: Rendered images.
  • obj/: .obj files for bezier models.
  • src/: Source codes for this project.
    • mesh/: Header files for primitives.
    • renderer/: Implementaions for PPM algorithm, including a KD Tree for photon map.
  • textures: Texture image files. Please copy this folder into src/Homework2/Homework2 to run this code.

Environment

  • Platform: Win10 x64
  • IDE: VS2015
  • Depenencies: opencv3.1.0、Eigen3

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A PPM (Progressive Photon Mapping) 3D renderer with bezier surface models.

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