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Releases: 10yard/dkafe

DKAFE v0.79b

10 Dec 20:39

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Tweaks to rom verification and patching
A tweak to 2NUTKong to remove the small delay on restart. It's proper relentless barrel levels now!
Killscreen easter egg
Allen TV and Allen TV killscreen

b)
Joystick configuration updates

  • BUTTON_TAB can now be mapped (to access settings from a gamepad/joystick)
  • Bug fix: Consider D-pad movement when determining if player is inactive (previously only considered joystick axis movement)

DKAFE v0.78e

01 Dec 17:07

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Added an optional DK training room which can be enabled in the settings menu

  • When training is enabled, a door appears on the 1st stage.
  • The training room is filled with all available DK training hacks, in a convenient arrangement.
  • The door obscures the oilcan but it's still possible to jump up onto the oilcan for the regular warp.

Total number of frontend slots increased to 393.

Reformat the applied patches summary screen

a)
Tweaks to launch options in training room
Remove duplicates from the game list menu
b)
Update START_STAGE logic to allow starting in training room (Stage 8)
c)
Simplify config for training room
d)
Minor patching fix
e)
A couple more playlist tracks were added

DKAFE v0.77e

16 Nov 20:45

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Add DKTV plugin

  • A new DKTV game added to the frontend
  • The plugin can be used with most other Donkey Kong hacks
  • The plugin provides an alternative viewpoint of the game. A camera is zoomed in on Jumpman and follows him keeping him in a central position on the screen.

b)
Add several DKTV mashups to the frontend (Vector-TV, Gala-TV, Spooky-TV)
Clean up temporary config files

c)
Optimise Warp Jump transition between stages
Remove XP build

d)
Add "DK Long Time" hack to Windows builds. Springs stage and you get only the long springs.

e)
Add Sky-Ape-Er by Sub-Etha Software to VIC-20
Add patches for dkongshorttime and dkongpacxgalaga
Add PacXGala to frontend. It's Paul Goes excellent Pacman-Crossover hack mashed up with my Galaga plugin

DKAFE v0.76c

06 Nov 09:18

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Add my hack for attract mode only play - coins cannot be inserted.

Add spectrum DK remake by Artonapilos
Add NES DK fair made edition by RussianMan
Add NES Spooky Kong Bahamut ZERO
Add NES Golmonger DK Editions by Retro Master HD
Add SNES DK junior hack

Resolve NVRAM issue for DK'94 as per issue #18

My Pac-Man Pattern Trainer plugin was added (to the add-on Pac-Man stage)

Janky 3D plugin (experimental)

  • Add option to launch menu for a small selection of Atari 2600 and Intellivision titles

b)
Allow exit menu cancel via joystick

c)
Add DK-Cam hack with plugin and artwork

DKAFE v0.75

20 Jun 09:03

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Update minimal DKWolf builds to include cvs.cpp driver (for logger/loggerr2).
Remove old DKWolf change history (0.196, 0.236).
Remove bonus arcade category (it had congo bongo) - it is now merged with arcade other.
Update the total game counts.

Arcade add-on:

  • Add-on arcade defaults are now all 4-way controls.
  • Add qix to add-on arcade and force it to reset on startup.
  • Inform after install "+ A bonus stage with many classic arcade games" has been installed.

DKAFE v0.74

16 May 12:45

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Simplify the menu caching
Add debug option to drop coins when pressing key
More effectively lock Jumpman to ladder centres by stage
Add level 0 hack for DK, CK and BK based on Kosmic's work "Beyond the Killscreen"
Add DK remix stage to the arcade and fill out with roms

Add-on specific:
Improvements to download and install of add-on. Pauline speaks some messages. Clear event queue to prevent freezing.
Add pacman stage for other arcade roms - and include samples in the add-on pack
Add skipstartupframes plugin so other arcade games can start quickly
Include a complete version of DKWolf when installing add-on pack (supporting all drivers)
Simplify the stage progression (arcade + console are no longer overlapping)
Support for Super BonkeyKong on C64 and Crashtime Plumber on Atari ST

b)
Swap Tapper for Crazy Climber in other

c)
Resolved issue #17 - option to enable/disable the in-game award announcements
Warping is made less jittery

d)
Simple interface for "other arcade" to display score targets and awards.

e)
Improvement to interface start-up messages
Update MAME UI to use a 5x8 bitmap font - it looks more retro

f)
Force window maximize option and hide mouse cursor added to PC/remap

g)
Optimise GNW image files

h)
Optimise sound and playlist files

i)
Pi4 updated to version 0.74

j)
Pi4 launch python script instead of launching binary for improved performance
shell.lua interface and skipstartupframes plugin used with pi4 and win32 addons

k)
Pi4 prompt for reboot during add-on pack installation

DKAFE v0.73

18 Mar 12:32

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Donkey Kong 3 stage plugin allows yellow, blue and gray stages to be launched and played separately
Rom hack variations - bigkong insanity, bigkong barrels, crazy kong insanity
Foundry only stage hack

Add loggerr2 (with the squirrel)
Add logger and loggerr2 stage variations

Add Gameboy Color Game & Watch Gallery - Loads straight into DK and JKJR minigames
Add .statekeep for permanent session state

Tidy up the arcade romlist titles
Menu scroll speed increased
More console hacks added

b)
Add APF imagination machine support (DK and DK Jr. titles) with keyboard mappings. These are as blocky as it gets.
Recompile DK Wolf for 64 and 32bit Windows.
Add Continue plugin support to logger and loggerr2

c)
Missing controller mappings added

d)
Add VTech Laser VZ Support

DKAFE v0.72

21 Feb 17:16

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Combine the arcade and console game selection menus:

  • Split arcade into several sub-headings
  • Add the number of unlocked games and the total available to the footer
  • Tidy up romlists and unlock targets were made easier.

Allow more patches to appear on the applied patch summary screen
Add DK Coach and DK Springs Coach variants for practice
Add mashups variants: Big Kong Lava, Crazy Kong Lava, Vector Galakong
Add Uzebox (Atmega) game console support

b)
Added support for Spectrum Donkey Kong RX Tech. Demo by happycodingzx
Added support for SMS King Kong
Quicker menu scrolling

c)
Donkey Kong 3 stages plugin allows yellow, blue and gray stages to be played separately
Other rom hack variations - bigkong insanity, bigkong barrels, crazy kong insanity
Donkey Kong Foundry stage 5 only hack
Tidy up the arcade romlist titles

d)
Added patches for logger and loggerr2
Created barrel, pic and spring stage practice for logger and logger R2
Add gbc g&w gallery loading straight into DK, JKJR minigames
Add .statekeep for permanent state files

DKAFE v0.71

29 Jan 22:39

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Added variations of Vector Kong including Vector Wild and Dizzy Kong.

DKAFE v0.70

07 Jan 12:26

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New BigKong stage includes obscure Donkey Kong ports
Coin rolling logic tweaked to prevent coins disappearing off-screen before they get to bottom platform