Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

m_env.calcIndex(startState) #5

Open
whuxhzhang opened this issue Jul 20, 2022 · 2 comments
Open

m_env.calcIndex(startState) #5

whuxhzhang opened this issue Jul 20, 2022 · 2 comments

Comments

@whuxhzhang
Copy link

Hi,

I can't understand the meaning of this function,m_env.calcIndex(startState);
In addition, in "isSolution" function, why should judge this condition : if (goal_distance > 3 * (Constants::LB + Constants::LF)), and how is the number 3 determined? I tried the numbers 1 and 5, and the efficiency will be much slower.

Thanks.

@lgl-960709
Copy link

Hi,

How to start this project and what is the starting item. Thank you for your reply!

@tao-min00
Copy link

我也有同样的问题,SH_A*算法中的calcIndex()函数为什么是这样定义的?
uint64_t calcIndex(const State &s)
{
return (uint64_t)s.time * (2 * M_PI / Constants::deltat) *
(m_dimx / Constants::xyResolution) *
(m_dimy / Constants::xyResolution) +
(uint64_t)(Constants::normalizeHeadingRad(s.yaw) /
Constants::yawResolution) *
(m_dimx / Constants::xyResolution) *
(m_dimy / Constants::xyResolution) +
(uint64_t)(s.y / Constants::xyResolution) *
(m_dimx / Constants::xyResolution) +
(uint64_t)(s.x / Constants::xyResolution);
}
期待您的回复

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants