Releases: BattlesnakeOfficial/rules
Releases · BattlesnakeOfficial/rules
v1.1.15
v1.1.14
DEV-1558-healing-pools-map (#94)
- Adding a basic map that adds a few hazards based on fixed coordinates to the map.
DEV-1556-sinkholes-map (#96)
CLI support for handling invalid responses (#95)
Previously the CLI would exit immediately with an error if a snake
returned a response with invalid JSON.
Now the CLI continues running the game and a snake with an invalid
response continues in the direction of it's last move.
Also logs a warning with details about the invalid response. Where
possible, the log includes the response body in case it contains helpful
info.
DEV-1479 ensure snake elimination turn is set (#93)
v1.1.13
v1.1.12
v1.1.11
v1.1.10
DEV 1404: Support streaming CLI games to the browser board (#88)
speeding up how fast the expanding box grows from every 15 to every 12 turns (#89)
fix for rivers and bridges snake start positions (#85)
allow initial food placement for 8 snakes on 7x7 board (#87)
fix for readme, install as go package. go get is no longer supported (#86)
Add player and board size meta data to all game maps (#84)
v1.1.9
v1.1.8
v1.1.7
v1.1.6
reorder built-in ruleset stages so game over is checked first (#79)
Add additional map types (#76)
- add "hz_inner_wall" map
- add "hz_columns" map
- add "hz_rings" map
- add "hz_rivers_bridges" map
- add "hz_spiral" map
- add "hz_scatter" map
- add "hz_grow_box" map
- add "hz_expand_box" map
- add "hz_expand_scatter" map