Releases: Beamographic/rush
Releases · Beamographic/rush
2020.828.0
Tagged release 2020.828.0
- Updates to osu! 2020.825.0
- Fixes a bug where two judgement results would appear at the end of every notesheet instead of one
2020.821.0
Tagged release 2020.821.0
- Updates to osu! 2020.820.0
- Fixes regression where sawblades were actually far stricter than they should have been
2020.819.0
Tagged release 2020.819.0
- Update to osu.Game 2020.814.0
- Fix sawblades being too strict
- Added new manual map crafting process
It's now possible to create Rush! maps using the osu! stable beatmap editor.
- Create a new osu! standard beatmap for your favourite song
- Add timing points, etc.
- Add the "crafted" tag to the beatmap options
- Follow the instructions in the xmldoc here: RushCraftedBeatmapConverter.cs
Example beatmap is attached.
2020.721.0
Tagged release 2020.721.0
- Updates to osu! 2020.717.0
- Fixes a crash related to judgment text
2020.711.0
Tagged release 2020.711.0
- Update to latest release of lazer (2020.710.0)
- Fix hold star sticking to player if the action is held too early
- Rename Autoplay username
- Refactor notesheet/playfield logic to be more editor-friendly moving forward
2020.609.1
Tagged release 2020.609.1
Fixes:
- Regression where dual hits would not correctly consume actions, passing them on to the next hit object (and failing).
2020.609.0
Tagged release 2020.609.0
Added:
- Ground animation
- Beatmap statistics
Fixes:
- Miniboss can no longer be hit before the player reaches it.
- Jumps can now be triggered just before landing, fixes some annoying cases of missed jumps.
- Sawblade damage now displays properly.
- Dual hits no longer consume actions, fixes not being able to jump in front of missed notesheets.
- Fixed notesheets sometimes showing a hold animation even if missed.
- Fixed notesheet caps not always hiding when judged.
Note:
- There is a known regression with dual hits sometimes consuming future actions, will fix in a release later today.
2020.607.1
Tagged release 2020.607.1
- Complete rewrite of beatmap conversion algorithm
- More sawblades
- Better notesheet generation
- Fixed unpassable sections with an inhuman number of dual hits
- Streams prioritise staying in the same lane until a new combo
- Fixed notesheet hitsounds
2020.607.0
Tagged release 2020.607.0
- Adjusted hit windows to be slightly less brutal
- Scaled down player images for better performance
- Fix dual orbs and sawblades sometimes being unplayable, even for autoplay
2020.605.0
Tagged release 2020.605.0
Added:
- Placeholder player sprite!
Fixed:
- Sawblades and missed hit objects no longer immediately disappear.