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An Update #1745
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An Update #1745
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Man has lost it, godspeed. |
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🗿 |
starts crying |
its over |
1 similar comment
its over |
Still being worked on. Life comes first and all, but, S2S stuff is all that's left besides mapping. |
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Updates to dev on the Baystation12 branch. Everything's working as intended besides the UI for cloning consoles. Cloning itself works fine though. TODO: Replace the old UI black and white UI with a standard NanoUI template. |
Nothingburger... Or somethingburger? A mystery. |
hello |
yep. its over |
Make flora destructible
use_weapon() is now called if you click someone with an item on disarm intent. This is to fix unintentionally discarding disarm intent combat which previously would reduce damage by 33% in exchange for a chance to dislocate a victim's limbs.
Let the watch show the date
Assorted pride pin/badge selection changes
Removed papers go to user's hands
Changes wording in the cryo cell UI
transfer vote defaults to end the round if there are no voters
Refactors mil_rank sort_order
fix floating text language issue
Paint sprayer features and bugfix
change nacelles apcs to be critical
Support Lattice Construction Fixes
Adds radial menu for choosing cable color
Hailer Description Change
Moves hestia related DMIs to modular_boh. No user facing changes.
Initial infantry armor values match the lower end of merc hardsuits. Fixes some E1 ranks existing. They shouldn't exist on ship.
Various bay updates from the last few months.
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No user facing changes. Resolves conflicts caused by merging the upstream branch.
Yanked cooking back out. Starting over with that port. Fell apart on me and it's more trouble to figure out what went wrong than to just reapply it. EDIT: Worth noting if anyone checks this in the future, if you're porting Aurora cooking to Bay, there's a Nebula port at HearthOfHestia/Nebula#19. You'll have more luck there than at Aurora's repo. |
I break my sanity and merge baystation's 3 year gap with our codebase.
COMPLETE:
IN-PROGRESS:
TO-DO: