1.9.4 Beta
- Fixed bone sorting for MGSV models.
- Replaced settings.cfg with settings.xml. If you are updating an existing Unity project with Fmdl Studio v2, you can delete settings.cfg as it is no longer used. You will need to set your texture folder again regardless of whether you delete settings.cfg or not.
- Added an option to set a path to Autodesk's official FBX Converter. When a path is set, exported COLLADA files will be automatically converted to FBX through the converter. (Blender imports the normals of FBX files, while it does not import the normals of COLLADA files.)
The path to the FBX Converter should look like this:
<Installation Location>\Autodesk\FBX\FBX Converter\2013.3\bin\FbxConverter.exe
Make sure to select FbxConverter.exe and not FBXConverterUI.exe!