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Display Tech Advisor Screen - Basic Layout #392
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QuintillusCFC
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New feature or request
graphics
Add graphical elements to the game
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Feb 9, 2023
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This pr: - adds the F6 keyboard shortcut to pull up the advisor - draws the science advisor background - draws the ancient era tech boxes in the correct positions (though not yet the correct sizes) - handles switching back and forth between the domestic and science advisors I've left TODOs for the next steps #392
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This pr: - adds the F6 keyboard shortcut to pull up the advisor - draws the science advisor background - draws the ancient era tech boxes in the correct positions (though not yet the correct sizes) - handles switching back and forth between the domestic and science advisors I've left TODOs for the next steps #392
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This is more convenient than loading the icon index, which isn't even how the lookup happens. Instead, we go through pedia icons. #392
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This was referenced Jan 23, 2025
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This PR also loads this information from save files. #392
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This PR also loads this information from save files. #392
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This PR also loads this information from save files. #392
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This doesn't yet accurately display gold per turn, but tracking gold is needed for research. #392
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This doesn't yet accurately display gold per turn, but tracking gold is needed for research. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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This pr: - adds the F6 keyboard shortcut to pull up the advisor - draws the science advisor background - draws the ancient era tech boxes in the correct positions (though not yet the correct sizes) - handles switching back and forth between the domestic and science advisors I've left TODOs for the next steps #392
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This is more convenient than loading the icon index, which isn't even how the lookup happens. Instead, we go through pedia icons. #392
TomWerner
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Jan 28, 2025
... and show progress in the UI. #392
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TomWerner
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
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This PR also loads this information from save files. #392
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... and show progress in the UI. #392
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... and show progress in the UI. #392
TomWerner
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This doesn't yet accurately display gold per turn, but tracking gold is needed for research. #392
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... and show progress in the UI. #392
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This is very much a stretch, optional goal for the tech milestone; advisors were originally planned for much later.
But if someone is hankering to do some graphics work, this would be a good chunk of graphics work.
Lay out the techs based on the x/y positions they have in the BIQ (may have to be imported). Display their tech icons.
Showing buildings, potentially across a second row, and selecting the tech would come later.
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