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Webgl2 remove OES_standard_derivative extension #8977

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Jun 21, 2020
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3 changes: 3 additions & 0 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,9 @@
- Fixed a bug where silhouette postprocess doesn't work in WebGL 2. [#7952](https://github.com/CesiumGS/cesium/issues/7952)
- Fixed an error of applying clip planes to globe when enabling WebGL 2.0 [#7712](https://github.com/CesiumGS/cesium/issues/7712)
- Fixed a bug where half-float texture doesn't have correct WebGL 2.0 parameter [#8975](https://github.com/CesiumGS/cesium/pull/8975)
- Fixed a bug where the label's text is not anti-aliased when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646884821)
- Fixed a bug where polylines get squashed when zooming when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646918076)
- Fixed a bug where contour lines are thinner when enabling WebGL 2.0 [#797](https://github.com/CesiumGS/cesium/issues/797#issuecomment-646920630)

### 1.70.1 - 2020-06-10

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1 change: 1 addition & 0 deletions Source/Renderer/modernizeShader.js
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,7 @@ function modernizeShader(source, isFragmentShader) {

removeExtension("EXT_draw_buffers", webgl2UniqueID, splitSource);
removeExtension("EXT_frag_depth", webgl2UniqueID, splitSource);
removeExtension("OES_standard_derivatives", webgl2UniqueID, splitSource);

replaceInSourceString("texture2D", "texture", splitSource);
replaceInSourceString("texture3D", "texture", splitSource);
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