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[Fix] Resolve Logistics Vehicle Group-Based Access #182
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985fad1
Update fn_canPlayerUseLogi.sqf
dgibso29 d32d662
Update fn_canPlayerUseLogi.sqf
dgibso29 63f2037
Merge branch 'bugfix/logi_vic_group_access' of https://github.com/Com…
dgibso29 d48bbdc
Updated logic to be more understandable.
dgibso29 57a0feb
Updated logic to be more understandable.
dgibso29 455655d
Merge branch 'bugfix/logi_vic_group_access' of https://github.com/Com…
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Original file line number | Diff line number | Diff line change |
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@@ -20,23 +20,25 @@ private _logiType = GET_LOGITYPE(_logiVic); | |
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if (_logiType isEqualTo "") exitWith {false}; | ||
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private _failedCheck = false; | ||
// Default to true for a more pleasurable code reading experience | ||
private _passedCheck = true; | ||
private _roles = GET_ROLES_DYNAMIC(_logiType); | ||
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if (_roles isNotEqualTo []) then | ||
{ | ||
private _playerRole = toLower (_player getVariable ["f_var_assignGear", ""]); | ||
_failedCheck = !(_playerRole in _roles); | ||
_passedCheck = (_playerRole in _roles); | ||
}; | ||
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if (_failedCheck) exitWith {false}; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Rare @Bubbus skill issue |
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// Break out if check passed | ||
if (_passedCheck) exitWith {true}; | ||
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private _groups = GET_GROUPS_DYNAMIC(_logiType); | ||
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if (_groups isNotEqualTo []) then | ||
{ | ||
private _playerGroup = toLower (groupId group _player); | ||
_failedCheck = !(_playerGroup in _groups); | ||
_passedCheck = (_playerGroup in _groups); | ||
}; | ||
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(!_failedCheck) | ||
(_passedCheck) |
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Inverted the logic to make it easier to understand. Defaults to true. If they have role access -- great, still true, we break out true. If not,
_passedCheck
turnsfalse
and we move on the the group access check. Finally, we return the value of that check.