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Releases: Dom3062/TheFixes

Version 30

01 Dec 10:42
12ee015
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  • Added fix: Game crash when someone destroyed dozer's visor
  • Removed fix: Fixed the crash with grenade=nil in UnitNetworkHandler:sync_tear_gas_grenade_properties()

Version 29

06 Oct 17:58
363dd04
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  • Added fix: Fixed Crime.net contract filters do not correctly reset
  • Removed fix: Bug fix: Fixed client interaction not syncing

Version 28

13 Sep 19:48
651b828
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Removed: (Fixed in the base game)

  • Fixed a typo in 'Application' as 'Applicaton' that could lead to a crash when using modded parts (color)
  • Fixed a typo in 'Application' as 'Applicaton' that could lead to a crash when using modded parts (texture)
  • CharmManager: Fixed a crash with missing player camera unit
  • Fixed heists with day variations showing up as never played in Contract Broker
  • Bulldozers counting fix (too many dozers on the map)
  • [string 'lib/managers/machinegunbeltmanager.lua']:241: attempt to perform arithmetic on field 'amplitude' (a nil value)
  • Fixed the crash with UnitNetworkHandler: nil checks of arguments in sync_vehicle_player()
  • usermanager.lua:817: bad argument #1 to 'pairs' (table expected, got nil)
  • basenetworksession.lua"]:1757: attempt to index local peer (a nil value)
  • Players not appearing in "Recent played with" tab (Steam only)
  • Fixed the crash with sender=nil in ClientNetworkSession:on_join_request_reply()
  • Fixed wrong preplanning texture in briefing in Branchbank and Firestarter Day 3
  • huskplayerinventory.lua']:246: attempt to call method 'set_underbarrel' (a nil value)
  • Fix clients crashing in safehouse when the host interacts with the uno device
  • Fixed an issue where achievement "Compact Confrontation" is tagged as a mask related achievement
  • Fixed daily side job "Target Practice: Sentry Practice" not counting kills from silenced sentry guns
  • Fixed "Minigundozer" and "Medicdozer" not counted in any related achievement, side job or trophy
  • No Mercy is not counted in "A Trip Down Memory Lane" Side Job

Version 27

24 Aug 14:52
bddad3f
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Removed fix: [Critical] Added fix: Fixed crashes after joining a lobby with -steamMM

Version 26

16 Aug 20:04
479458e
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[Critical] Added fix: Fixed crashes after joining a lobby with -steamMM

Version 25

02 Aug 13:03
e56ebf2
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Added fix: Crude Awakening: Locke is muted during valve sequence
Added fix: Players not appearing in "Recent played with" tab (Steam only)
Added fix: Fixed daily side job "Safehouse TD" not counting kills from silenced sentry guns
Added fix: Fixed daily side job "Target Practice: Sentry Practice" not counting kills from silenced sentry guns
Bug fix: Shotguns reload one shell only with Bloodthirst Ace / Aggressive Reload skill
Removed fix: Prevented the crash that happens due to custom magazines (PLAYERS) (fixed in the base game)
Removed fix: Fixed the crash with UnitNetworkHandler: nil checks of arguments in sync_enter_vehicle_host() (fixed in the base game)
Removed fix: unitnetworkhandler.lua"]:3536: attempt to index local unit (a nil value) (fixed in the base game)
Removed fix: VitHelicopterSync: 14: attempt to index local 'player' (a nil value) (fixed in the base game)
Removed fix: Fix for player equipment from custody not properly being transferred, since _player_criminals is indexed by unit key (by Offyerrocker) (fixed in the base game)
Removed fix: Counterfeit softlock fix (fixed in the base game)
Removed fix: Fixed [string 'lib/managers/preplanningmanager.lua']:223: attempt to get length of local 'mission_elements' (a nil value) (fixed in the base game)

Version 24

23 Jun 08:28
0cc455e
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Added Czech translation
Added "Distribution" and "Matchmaking protocol" to info dump
Added global event trigger for achievement tracking mods for fixed achievements that failed
Improved option: Add kill game process support for Linux (by Timur13240)
Added fix: Breakin' Feds: Fixed important Locke dialogues not playing when option "Mute contractor" is on
Added fix: Hoxton Breakout Day 1: Removed unreachable Gage assignment package location

Version 23

09 Jun 07:52
4764a24
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Fixed a crash in NetworkPeer class
Added fix: Fixed "Minigundozer" and "Medicdozer" not counted in any related achievement, side job or trophy
Added fix: No Mercy is not counted in "A Trip Down Memory Lane" Side Job
Added fix: Fixed heists with day variations showing up as never played in Contract Broker
Added fix: Fixed wrong preplanning texture in briefing in Firestarter Day 3
Added fix: Escape: Cafe: Fixed an issue where one bag is not counted correctly
Added fix: Fixed an issue where achievement "Compact Confrontation" is tagged as a mask related achievement
Removed fix: Fixed error strings in Side Jobs menu (fixed in the base game)
Updated fix: "newnpcraycastweaponbase.lua"]:437: attempt to index local spread_values (a number value)" improved performance while shooting
Fixed fix: "Fixed 'Matrix with lasers' achievement getting unlocked after snipers have been killed" Fixed killing Marshal Marskman voided the achievement

Version 22

27 Apr 06:56
0f2b2f6
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Added fix: Fixed wrong preplanning texture in briefing in Branchbank
Added fix: Fixed Stealth bonus applied to the new Safehouse
Added fix: Fixed visible Gage Packages asset in Cursed Kill Room and No Mercy
Added fix: Fixed error strings in Side Jobs menu
Removed fix: Bug fix: Fixed third person model for Rattlesnake sniper rifle (fixed in the base game)
Removed fix: Fixed 'The Red Button' achievement description (overkill and above) (fixed in the base game)
Removed fix: ListenerHolder: 48: attempt to index field '_listeners' (a nil value) (fixed in the base game)
Removed fix: Shotguns prioritize dozer's face (fixed in the base game)
Removed fix: Shotguns prioritize turret's weak spots (fixed in the base game)

The Fixes 21

24 Mar 19:29
cb61844
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Bug fix: Fixed third person model for Rattlesnake sniper rifle
Bug fix: Syncing of player look direction is using up bandwidth unnecessarily (by Hoppip)
Crash fix: (Most likely a modding issue) Fixed [string "lib/managers/preplanningmanager.lua"]:223: attempt to get length of local 'mission_elements' (a nil value)
Heist fix: [Hoxton Breakout D2] Fixed a possible softlock in Forensics