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Minor fixes and improvements on settings #447
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* ESC on controller button binding screen closes the binding prompt. * Changed `Graphics` to `Visual` * Moved offset settings from `Input` to `Game` * Moved controller choice to the top * Special button on invalid enum setting
…x slam hit window
Add input offset when updating lasers
Due to `SettingsPage_Skin::Save`
123jimin
commented
Apr 9, 2021
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// Optimally, this should be set to the largest rectangle inside `bounds intersect windowRect`. |
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... but I didn't do this as the code will be too complex for a small task of relocating the window.
Fixed a bug where string skin settings were not loaded properly
Bumped up to C++17 and enabled /MP for all projects
Fix a case where auto laser time wouldn't be decremented
…of an incoming laser
Fix regression in laser logic when turning in the opposite direction of an incoming laser
* ESC on controller button binding screen closes the binding prompt. * Changed `Graphics` to `Visual` * Moved offset settings from `Input` to `Game` * Moved controller choice to the top * Special button on invalid enum setting
…med-sdvx-clone into 202104-small-fix-2
Now it requires much less texture size for baking CJK characters
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AdjustWindowPositionOnStartup
(on by default)master
branch of USC)