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Add button capture to camera input system (#8918)
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* draft

* Wasn't releasing properly fix

* pr comments(acuum and camelcase)

* Add better UX

* Update LinkComponent.ts

* Update LinkComponent.ts

* Fix input bouncing bug, Change to location navigation

* Create new engine hook for location moving in link component

---------

Co-authored-by: HexaField <joshfield999@gmail.com>
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DanielBelmes and HexaField authored Oct 31, 2023
1 parent 897fde3 commit 875ad01
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Showing 13 changed files with 287 additions and 36 deletions.
3 changes: 3 additions & 0 deletions packages/client-core/i18n/en/common.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,9 @@
"tooltip": {
"pressKey": "Press {{tip}} to {{message}}"
},
"interactables": {
"link": "Click to follow"
},
"toast": {
"joined": "joined",
"left": "left"
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3 changes: 1 addition & 2 deletions packages/client-core/i18n/en/editor.json
Original file line number Diff line number Diff line change
Expand Up @@ -697,8 +697,7 @@
"title": "link Component",
"lbl-url": "Link URL",
"lbl-navigateScene": "Scene navigation",
"lbl-projname": "Project Name",
"lbl-scenename": "Scene Name",
"lbl-locaiton": "Location Name",
"description": "Adds an interactable that opens links or navigates scene"
},
"spotLight": {
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26 changes: 26 additions & 0 deletions packages/client-core/src/components/World/EngineHooks.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -61,6 +61,7 @@ import { TargetCameraRotationComponent } from '@etherealengine/engine/src/camera
import { UndefinedEntity } from '@etherealengine/engine/src/ecs/classes/Entity'
import { removeEntity } from '@etherealengine/engine/src/ecs/functions/EntityFunctions'
import { WorldNetworkAction } from '@etherealengine/engine/src/networking/functions/WorldNetworkAction'
import { LinkState } from '@etherealengine/engine/src/scene/components/LinkComponent'
import { InstanceID } from '@etherealengine/engine/src/schemas/networking/instance.schema'
import { projectsPath } from '@etherealengine/engine/src/schemas/projects/projects.schema'
import { ComputedTransformComponent } from '@etherealengine/engine/src/transform/components/ComputedTransformComponent'
Expand Down Expand Up @@ -165,6 +166,30 @@ export const despawnSelfAvatar = () => {
removeComponent(cameraEntity, TargetCameraRotationComponent)
}

export const useLinkTeleport = () => {
const linkState = useHookstate(getMutableState(LinkState))

useEffect(() => {
const location = linkState.location.value
if (!location) return

logger.info('Relocating to linked location.')

RouterState.navigate('/location/' + location)
LocationService.getLocationByName(location)

// shut down connection with existing world instance server
// leaving a world instance server will check if we are in a location media instance and shut that down too
leaveNetwork(NetworkState.worldNetwork as SocketWebRTCClientNetwork)

getMutableState(AppLoadingState).merge({
state: AppLoadingStates.START_STATE,
loaded: false
})
getMutableState(LinkState).location.set(undefined)
}, [linkState.location])
}

export const usePortalTeleport = () => {
const engineState = useHookstate(getMutableState(EngineState))
const locationState = useHookstate(getMutableState(LocationState))
Expand Down Expand Up @@ -225,6 +250,7 @@ export const useLoadEngineWithScene = ({ spectate }: Props = {}) => {
useLoadEngine()
useLocationSpawnAvatar(spectate)
usePortalTeleport()
useLinkTeleport()

useEffect(() => {
if (engineState.sceneLoaded.value && appState.value !== AppLoadingStates.SUCCESS) {
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15 changes: 4 additions & 11 deletions packages/editor/src/components/properties/LinkNodeEditor.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -69,18 +69,11 @@ export const LinkNodeEditor: EditorComponentType = (props) => {
</InputGroup>
{linkComponent.sceneNav.value ? (
<>
<InputGroup name="ProjectName" label={t('editor:properties.linkComp.lbl-projname')}>
<InputGroup name="Location" label={t('editor:properties.linkComp.lbl-locaiton')}>
<ControlledStringInput
value={linkComponent.projectName.value}
onChange={updateProperty(LinkComponent, 'projectName')}
onRelease={commitProperty(LinkComponent, 'projectName')}
/>
</InputGroup>
<InputGroup name="SceneName" label={t('editor:properties.linkComp.lbl-scenename')}>
<ControlledStringInput
value={linkComponent.sceneName.value}
onChange={updateProperty(LinkComponent, 'sceneName')}
onRelease={commitProperty(LinkComponent, 'sceneName')}
value={linkComponent.location.value}
onChange={updateProperty(LinkComponent, 'location')}
onRelease={commitProperty(LinkComponent, 'location')}
/>
</InputGroup>
</>
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2 changes: 1 addition & 1 deletion packages/engine/src/avatar/functions/avatarFunctions.ts
Original file line number Diff line number Diff line change
Expand Up @@ -312,7 +312,7 @@ export function makeSkinnedMeshFromBoneData(bonesData) {
export const getAvatarBoneWorldPosition = (entity: Entity, boneName: BoneNames, position: Vector3): boolean => {
const avatarRigComponent = getOptionalComponent(entity, AvatarRigComponent)
if (!avatarRigComponent) return false
const bone = avatarRigComponent.rig[boneName.toLowerCase()] as VRMHumanBone
const bone = avatarRigComponent.rig?.[boneName.toLowerCase()] as VRMHumanBone
if (!bone) return false
const el = bone.node.matrixWorld.elements
position.set(el[12], el[13], el[14])
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10 changes: 8 additions & 2 deletions packages/engine/src/avatar/systems/AvatarInputSystem.ts
Original file line number Diff line number Diff line change
Expand Up @@ -259,8 +259,14 @@ const execute = () => {
onInteract()
}
}

for (const inputSourceEntity of nonCapturedInputSourceEntities) {
let inputEntities: Entity[] = nonCapturedInputSourceEntities
if (inputEntities.length === 0) {
inputEntities = inputSourceQuery().filter((entity) => {
const inputSource = getComponent(entity, InputSourceComponent)
if (controller.cameraEntity === inputSource.assignedButtonEntity) return true
})
}
for (const inputSourceEntity of inputEntities) {
const inputSource = getComponent(inputSourceEntity, InputSourceComponent)

const buttons = inputSource.buttons
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26 changes: 20 additions & 6 deletions packages/engine/src/camera/systems/CameraInputSystem.ts
Original file line number Diff line number Diff line change
Expand Up @@ -180,13 +180,16 @@ const onKeyC = () => {

const lastLookDelta = new Vector2()
let lastMouseMoved = false
const INPUT_CAPTURE_DELAY = 0.2
let accumulator = 0

const throttleHandleCameraZoom = throttle(handleCameraZoom, 30, { leading: true, trailing: false })

let capturedInputSource: Entity | undefined = undefined
const execute = () => {
if (getState(XRState).xrFrame) return

const deltaSeconds = getState(EngineState).deltaSeconds
accumulator += deltaSeconds

const { localClientEntity } = Engine.instance
if (!localClientEntity) return
Expand All @@ -195,13 +198,14 @@ const execute = () => {

const avatarControllerEntities = avatarControllerQuery()

const nonCapturedInputSource = InputSourceComponent.nonCapturedInputSourceQuery()[0]
if (!nonCapturedInputSource) return
let inputSourceEntity = InputSourceComponent.nonCapturedInputSourceQuery()[0]
if (!inputSourceEntity && capturedInputSource) {
inputSourceEntity = capturedInputSource
}

const avatarInputSettings = getState(AvatarInputSettingsState)

const inputSource = getComponent(nonCapturedInputSource, InputSourceComponent)

const inputSource = getComponent(inputSourceEntity, InputSourceComponent)
const keys = inputSource.buttons

if (keys.KeyV?.down) onKeyV()
Expand Down Expand Up @@ -242,7 +246,17 @@ const execute = () => {
0.1
)
}

if (keys.PrimaryClick?.pressed) {
if (accumulator > INPUT_CAPTURE_DELAY) {
InputSourceComponent.captureButtons(cameraEntity)
capturedInputSource = inputSourceEntity
accumulator = 0
}
} else {
InputSourceComponent.releaseButtons()
capturedInputSource = undefined
accumulator = 0
}
throttleHandleCameraZoom(cameraEntity, pointerState.scroll.y)
}

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51 changes: 51 additions & 0 deletions packages/engine/src/interaction/functions/nonInteractUI.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,51 @@
/*
CPAL-1.0 License
The contents of this file are subject to the Common Public Attribution License
Version 1.0. (the "License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
https://github.com/EtherealEngine/etherealengine/blob/dev/LICENSE.
The License is based on the Mozilla Public License Version 1.1, but Sections 14
and 15 have been added to cover use of software over a computer network and
provide for limited attribution for the Original Developer. In addition,
Exhibit A has been modified to be consistent with Exhibit B.
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the
specific language governing rights and limitations under the License.
The Original Code is Ethereal Engine.
The Original Developer is the Initial Developer. The Initial Developer of the
Original Code is the Ethereal Engine team.
All portions of the code written by the Ethereal Engine team are Copyright © 2021-2023
Ethereal Engine. All Rights Reserved.
*/

import { WebLayer3D } from '@etherealengine/xrui'

import { Entity } from '../../ecs/classes/Entity'
import { addComponent, getComponent } from '../../ecs/functions/ComponentFunctions'
import { NameComponent } from '../../scene/components/NameComponent'
import { TransformComponent } from '../../transform/components/TransformComponent'
import { XRUIComponent } from '../../xrui/components/XRUIComponent'
import { createNonInteractiveModalView } from '../ui/nonInteractiveModalView'

export function createNonInteractUI(entity: Entity, message: string) {
const ui = createNonInteractiveModalView(entity, message)
const nameComponent = getComponent(entity, NameComponent)
addComponent(ui.entity, NameComponent, 'ui-' + message + '-' + nameComponent)

const xrui = getComponent(ui.entity, XRUIComponent)
xrui.rootLayer.traverseLayersPreOrder((layer: WebLayer3D) => {
const mat = layer.contentMesh.material as THREE.MeshBasicMaterial
mat.transparent = true
})
const transform = getComponent(ui.entity, TransformComponent)
transform.scale.setScalar(1)

return ui
}

export const updateNonInteractUI = (entity: Entity, xrui: ReturnType<typeof createNonInteractUI>) => {}
9 changes: 8 additions & 1 deletion packages/engine/src/interaction/systems/InteractiveSystem.ts
Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@ import { Engine } from '../../ecs/classes/Engine'
import { EngineState } from '../../ecs/classes/EngineState'
import { Entity } from '../../ecs/classes/Entity'
import { defineQuery, getComponent, setComponent } from '../../ecs/functions/ComponentFunctions'
import { removeEntity } from '../../ecs/functions/EntityFunctions'
import { defineSystem } from '../../ecs/functions/SystemFunctions'
import {
DistanceFromCameraComponent,
Expand Down Expand Up @@ -100,7 +101,13 @@ export const onInteractableUpdate = (entity: Entity, xrui: ReturnType<typeof cre
}

export const getInteractiveUI = (entity: Entity) => InteractiveUI.get(entity)
export const removeInteractiveUI = (entity: Entity) => InteractiveUI.delete(entity)
export const removeInteractiveUI = (entity: Entity) => {
if (InteractiveUI.has(entity)) {
const { update, xrui } = getInteractiveUI(entity)!
removeEntity(xrui.entity)
InteractiveUI.delete(entity)
}
}

export const addInteractableUI = (
entity: Entity,
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75 changes: 75 additions & 0 deletions packages/engine/src/interaction/ui/nonInteractiveModalView.tsx
Original file line number Diff line number Diff line change
@@ -0,0 +1,75 @@
/*
CPAL-1.0 License
The contents of this file are subject to the Common Public Attribution License
Version 1.0. (the "License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
https://github.com/EtherealEngine/etherealengine/blob/dev/LICENSE.
The License is based on the Mozilla Public License Version 1.1, but Sections 14
and 15 have been added to cover use of software over a computer network and
provide for limited attribution for the Original Developer. In addition,
Exhibit A has been modified to be consistent with Exhibit B.
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the
specific language governing rights and limitations under the License.
The Original Code is Ethereal Engine.
The Original Developer is the Initial Developer. The Initial Developer of the
Original Code is the Ethereal Engine team.
All portions of the code written by the Ethereal Engine team are Copyright © 2021-2023
Ethereal Engine. All Rights Reserved.
*/

import { createState } from '@hookstate/core'
import React from 'react'

import { Entity } from '../../ecs/classes/Entity'
import { createXRUI } from '../../xrui/functions/createXRUI'
import { useXRUIState } from '../../xrui/functions/useXRUIState'

export interface ModalState {
message: string
}

export const createNonInteractiveModalView = (entity: Entity, message: string) => {
const ui = createXRUI(
nonInteractiveModalView,
createState({
message
} as ModalState),
{ interactable: false }
)
return ui
}

export const nonInteractiveModalView = () => {
const modalState = useXRUIState<ModalState>()
return (
<div className={'modal'}>
<div className="hint" xr-layer="true" xr-pixel-ratio="1">
<div>{modalState.message.value}</div>
</div>
<link href="https://fonts.googleapis.com/css?family=Lato:400" rel="stylesheet" type="text/css" />
<style>
{`
.modal {
font-size: 60px;
background-color: #000d;
color: white;
font-family: 'Lato', sans-serif;
font-weight: 400;
border: 10px solid white;
border-radius: 50px;
padding: 20px;
margin: 60px;
width: 400px;
text-align: center;
}
`}
</style>
</div>
)
}
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