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fix: SpawningRoomConnectorFix getting Door.Rooms null#740

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louis1706 merged 6 commits intoExMod-Team:devfrom
louis1706:fix-SpawningRoomConnectorFix-getting-Door.Rooms-null
Feb 5, 2026
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fix: SpawningRoomConnectorFix getting Door.Rooms null#740
louis1706 merged 6 commits intoExMod-Team:devfrom
louis1706:fix-SpawningRoomConnectorFix-getting-Door.Rooms-null

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@louis1706
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@Someone-193
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So you're the reason I had to write
Exiled.Events.Handlers.Server.WaitingForPlayers += () => { foreach (DoorVariant door in Object.FindObjectsByType<DoorVariant>(FindObjectsSortMode.None)) { if (door.Rooms is null) { Log.Error($"Fixing door: {Door.Get(door)}"); door.Rooms = []; } } };
to fix 106?

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I assume you tested this so there's not much for me to review

@louis1706 louis1706 merged commit f6bbb7b into ExMod-Team:dev Feb 5, 2026
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2 participants