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Map building tutorial #46

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SijmenHuizenga opened this issue May 15, 2020 · 1 comment
Closed

Map building tutorial #46

SijmenHuizenga opened this issue May 15, 2020 · 1 comment
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documentation Improvements or additions to documentation

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@SijmenHuizenga
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Create a tutorial document describing how to build a new map. This can be be based on documentation provided in the AirSim project. It should include:

  • How to set the track (cones)
  • How to set the weather and day cycle conditions. We don't want automatic environment changes so we must document how to set these to some static value.
  • How to change the car-starting position
@SijmenHuizenga SijmenHuizenga added the documentation Improvements or additions to documentation label May 15, 2020
@SijmenHuizenga SijmenHuizenga added the low-prio This task has a low priority. label Jul 12, 2020
@SijmenHuizenga SijmenHuizenga self-assigned this Aug 26, 2020
@SijmenHuizenga SijmenHuizenga removed the low-prio This task has a low priority. label Aug 26, 2020
sgirouar5 added a commit to sgirouar5/Formula-Student-Driverless-Simulator that referenced this issue Mar 1, 2021
Started the documentation for map building tutorial. Please correct me if any information is wrong! Or make edits if more information should be included!

I do not know how to change the weather or daytime cycles so that section needs to be updated.
SijmenHuizenga pushed a commit that referenced this issue Mar 9, 2021
* Acceleration Track Added

Created an Acceleration map. Very simple map with no decorations.

- Required creation of small orange cone assets including small orange cone splines.
- Created a finish line which stops the time of the startfinish line.
- Known Bug: All orange cones are being printed as large Orange

* Skidpad Track Added

Added Skidpad track with no decorations. Track is based on EUFS Implementation found here: https://gitlab.com/eufs/eufs_sim/-/blob/ros2/eufs_gazebo/tracks

Required multiple splines so edited refereeBP.uasset to print out all the splines required. It should not break when doing other tracks and those references do not exist due to the ifvalid check. If there is a better way of doing it, that should be done!

Some fixes to acceleration with better cone distances  (5m)

Bug that all small orange cones are printed to ros as big orange still exists.

* Update Competition Maps and Training Map to new Referee

My changes for the referee to incorporate accel and skidpad tracks broke some references in the existing tracks. Cones were not being output to ros. Updated them so that the blue/yelow cones and start/finish line cones on all maps are now being output.

* Map Building Tutorial Started (issue #46)

Started the documentation for map building tutorial. Please correct me if any information is wrong! Or make edits if more information should be included!

I do not know how to change the weather or daytime cycles so that section needs to be updated.

* Added small orange cone printout

- Added AppendSmallOrangeCone to Airsim plugin so that cones are now properly being output to ros.
- Fixed the refereeebp to reflect above.

* Clean Up Skidpad and Accel

Added some fence/wall decoration and timers on the walls.

* Set unreal engine back to 4.25
@SijmenHuizenga
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Added in #266 thanks to @sgirouar5.

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