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WIP for CST100
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JonnyOThan committed Dec 5, 2024
1 parent e8c7fdb commit 6323fba
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51 changes: 51 additions & 0 deletions GameData/FreeIva/CST/CST100internal.cfg
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@PART[CST-100?capsule]:HAS[!MODULE[ModuleFreeIva]]:FOR[FreeIva]
{
MODULE
{
name = ModuleFreeIva
}
}

@INTERNAL[CST100internal]:HAS[!MODULE[InternalModuleFreeIva]]:FOR[FreeIva]
{
FreeIva_InternalModel = CST100internal
}

// NOTE: ROCapsules also uses this internal
@INTERNAL:HAS[#FreeIva_InternalModel[CST100internal]&!MODULE[InternalModuleFreeIva]]:AFTER[FreeIva]
{
MODEL
{
model = FreeIva/CST/CST100internal
}

MODULE
{
name = InternalModuleFreeIva
shellColliderName = shellCollider
Reparent
{
childTransformName = Docking_Hatch_Collider
parentTransformName = Docking_Hatch
}
Cut
{
target = Internal
type = Mesh
tool = cutout
}
}

PROP
{
name = FreeIva_Hatch_Invisible
position = -1.05681598, 0.49770543, -0.297330499
}

MODULE
{
name = FreeIvaHatch
doorTransformName = Docking_Hatch
tubeTransformName = tube
}
}
Binary file added GameData/FreeIva/CST/CST100internal.mu
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Binary file added Models/CST/CST100internal.blend
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