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How to compile on Windows? #1

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Monkey--Boy opened this issue Jan 23, 2012 · 9 comments
Closed

How to compile on Windows? #1

Monkey--Boy opened this issue Jan 23, 2012 · 9 comments

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@Monkey--Boy
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Hey guys, i have tried to compile this with windows and Codeblocks, I was wondering what the requirements for the project is?
e.g. what version of lua etc? I get errors using 5.0, 5.1 and 5.2
I would love to help out but I found I can't contact any of the members here so sorry for creating an issue for this.

@Fluorohydride
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If you want to compile on windows, the following libs are needed:
lua(5.2);Irrlicht;freetype;event;sqlite3;glu32;opengl32;winmm;gdi32;Ws2_32;imm32

@Monkey--Boy
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thanks :) is there zip with these compiled or will I have to grab them myself? I already have lua 5.2, iirlich and ft already

@Fluorohydride
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Maybe you have to compile sqlite3 and libevent youself.

@Monkey--Boy
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thats ok I have compiled them successfully and included them already but get a few errors to do with iirlich's gui component... still need to figure out if i have included that properly... is there any way we can talk faster? irc or something? just need a little help setting it up

@metroid
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metroid commented Jan 24, 2012

I want to work on VS2008, could you upload the libs, please (i have irrlicht, sqlite and lua already ), my purpose is translate to spanish. btw good job.

@Fluorohydride
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I have no libs for vs now. I built it with mingw.
BTW. I have used some features of c++0x which VS2008 doesn't support (eg. auto keyword), so I suggest you use VS2010 instead.

@metroid
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metroid commented Jan 24, 2012

Thanks a lot for the info. c ya

@ghost
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ghost commented Mar 2, 2012

How do you get lua 5.2 for windows?

@Fluorohydride
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Compile it.

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